A ready-to-use arcade flight controller for Godot 4, inspired by War Thunder's flight model. 

Controls:
The while circle is the mouse aim point

W, S = pitch

A, D = roll

Q, E = yaw

Shift, Ctrl = Throttle


WHAT'S INCLUDED
- Physics-based flight model with real lift, drag, stall, and atmospheric density simulation 

- Basic demo scene with flyable plane (same as in web demo)
- Mouseflight autopilot + keyboard flight
- Tunable PID controller
- Thruster system with multi-engine support
- Orbit camera


TUNING
Every important value is exposed in the Inspector or clearly labelled in the code — wing area, thrust, inertia, PID gains, stall angle, and more.

REQUIREMENTS
- Godot 4.x
- No plugins or addons required


Published 11 days ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorJoesh_Snipper
Made withGodot
TagsArcade, Controller, Flight, flight-simulator, game-dev, gdscript, Godot, godot-4, Physics, tool
AI DisclosureAI Assisted, Code

Purchase

Buy Now$5.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

godot_project.zip 2.4 MB

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